3D Artist specializing in low-poly game models.
I own programs: Autodesk Maya/Blender, Substance Painter, Unity, Adobe Photoshop,Marmoset,RizomUV,SpeedTree.
I have a full cycle of model development and optimization. Experience in creating assets for Unity Asset Store, participation in Hyper Casual/Casual projects..
I want to find a motivated team to create fresh and interesting gaming products. I am ready to master new software, as well as work with modeling, texturing of any complexity. I am looking for interesting projects, new knowledge, ambitious tasks.